UEFITool/common/ffsops.cpp

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/* fssops.cpp
Copyright (c) 2015, Nikolaj Schlej. All rights reserved.
This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution. The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
*/
#include "ffsops.h"
#include "ffs.h"
#include "utility.h"
USTATUS FfsOperations::extract(const UModelIndex & index, UString & name, UByteArray & extracted, const UINT8 mode)
{
// Sanity check
if (!index.isValid())
return U_INVALID_PARAMETER;
// Default name
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name = uniqueItemName(index);
// Get extracted data
if (mode == EXTRACT_MODE_AS_IS) {
// Extract as is, with header body and tail
extracted.clear();
extracted += model->header(index);
extracted += model->body(index);
extracted += model->tail(index);
}
else if (mode == EXTRACT_MODE_BODY) {
name += UString("_body");
// Extract without header and tail
extracted.clear();
extracted += model->body(index);
}
else if (mode == EXTRACT_MODE_BODY_UNCOMPRESSED) {
name += UString("_body_uncompressed");
extracted.clear();
extracted += model->uncompressedData(index);
}
else
return U_UNKNOWN_EXTRACT_MODE;
return U_SUCCESS;
}
USTATUS FfsOperations::replace(const UModelIndex & index, UByteArray & data, const UINT8 mode)
{
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U_UNUSED_PARAMETER(data);
// Sanity check
if (!index.isValid())
return U_INVALID_PARAMETER;
if (mode == REPLACE_MODE_AS_IS) {
return U_NOT_IMPLEMENTED;
}
else if (mode == REPLACE_MODE_BODY) {
return U_NOT_IMPLEMENTED;
}
return U_UNKNOWN_REPLACE_MODE;
}
USTATUS FfsOperations::remove(const UModelIndex & index)
{
// Sanity check
if (!index.isValid())
return U_INVALID_PARAMETER;
// Set remove action
model->setAction(index, Actions::Remove);
return U_SUCCESS;
}
USTATUS FfsOperations::rebuild(const UModelIndex & index)
{
// Sanity check
if (!index.isValid())
return U_INVALID_PARAMETER;
// On insert action, set insert action for children
//if (action == Actions::Insert)
// for (int i = 0; i < item->childCount(); i++)
// setAction(index.child(i, 0), Actions::Insert);
// Set rebuild action
model->setAction(index, Actions::Rebuild);
// Rebuild parent, if it has no action now
UModelIndex parent = index.parent();
if (parent.isValid() && model->type(parent) != Types::Root
&& model->action(parent) == Actions::NoAction)
rebuild(parent);
return U_SUCCESS;
}