UEFITool/common/treeitem.cpp

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/* treeitem.cpp
Copyright (c) 2015, Nikolaj Schlej. All rights reserved.
This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution. The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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*/
#include "treeitem.h"
#include "types.h"
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TreeItem::TreeItem(const UINT8 type, const UINT8 subtype,
const UString & name, const UString & text, const UString & info,
const UByteArray & header, const UByteArray & body, const UByteArray & tail,
const bool fixed, const bool compressed, const UByteArray & parsingData,
TreeItem *parent) :
itemAction(Actions::NoAction),
itemType(type),
itemSubtype(subtype),
itemName(name),
itemText(text),
itemInfo(info),
itemHeader(header),
itemBody(body),
itemTail(tail),
itemParsingData(parsingData),
itemFixed(fixed),
itemCompressed(compressed),
parentItem(parent)
{
}
TreeItem::~TreeItem() {
std::list<TreeItem*>::iterator begin = childItems.begin();
while (begin != childItems.end()) {
delete *begin;
++begin;
}
}
UINT8 TreeItem::insertChildBefore(TreeItem *item, TreeItem *newItem)
{
std::list<TreeItem*>::iterator found = std::find(std::begin(childItems), std::end(childItems), item);
if (found == std::end(childItems))
return U_ITEM_NOT_FOUND;
childItems.insert(found, newItem);
return U_SUCCESS;
}
UINT8 TreeItem::insertChildAfter(TreeItem *item, TreeItem *newItem)
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{
std::list<TreeItem*>::iterator found = std::find(std::begin(childItems), std::end(childItems), item);
if (found == std::end(childItems))
return U_ITEM_NOT_FOUND;
childItems.insert(++found, newItem);
return U_SUCCESS;
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}
UString TreeItem::data(int column) const
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{
switch (column)
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{
case 0: // Name
return itemName;
case 1: // Action
return actionTypeToUString(itemAction);
case 2: // Type
return itemTypeToUString(itemType);
case 3: // Subtype
return itemSubtypeToUString(itemType, itemSubtype);
case 4: // Text
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return itemText;
default:
return UString();
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}
}
int TreeItem::row() const
{
if (parentItem) {
std::list<TreeItem*>::const_iterator iter = parentItem->childItems.cbegin();
for (int i = 0; i < (int)parentItem->childItems.size(); ++i, ++iter) {
if (const_cast<TreeItem*>(this) == *iter)
return i;
}
}
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return 0;
}