As the first step towards automated parsing, this change set replaces outdated BootGuard-related parsers with shiny new KaitaiStruct-based ones.
It also does the following:
- improves Intel FIT definitions by using the relevant specification
- adds sha1, sha384, sha512 and sm3 digest implementations
- updates LZMA SDK to v22.01
- moves GUIDs out of include files to prevent multiple instantiations
- enforces C++11
- adds Kaitai-based parsers for Intel FIT, BootGuard v1 and BootGuard v2 structures
- makes many small refactorings here, there and everywhere
+ FFSv3 support with large files and large sections
+ proper names for Flash Descriptor v2 regions (#89)
+ better alignment calculations (#96)
+ improved NVRAM parser
+ post IBB hash support for Boot Guard
+ bugfixes
+ companion tool updated
- human readable JEDEC ID
- NVRAM parser separated from FFS parser
- added support for LZMAF86 sections
- solved a bug with parsing of VSS variables with invalid sizes
- added wrappers over Qt classes for seamless replacement if Qt is not available
- added bstrlib as submodule
- only UEFIExtract works with this changes for now, others will followa bit later
- added support for all Phoenix SCT stuff from NVRAM volume: Intel
microcodes, CMDB block, SLIC pubkey/marker.
- added support for EVSA extended variables (bigger than 0xFFFF)
- better EVSA parsing (invalid data vars are shown now)
- FlashMap entries now have human-readable types
- various small fixes and refactorings
Thanks to lordkag for #41:
- improved parsing of Intel flash descriptor
- improved detection of Tiano/EFI 1.1 compression type
- added 2 UEFI capsule GUIDs used by Lenovo
- solved potential crash on very low memory available
- UEFIExtract and UEFIFind update to include the latest parser changes
- nothing major, just reworks and preparations for the new rebuild code
- added try / catch bad_alloc to prevent crashes during decompression of
malformed Tiano/EFI11 compressed data
- files split into common and app-specific ones
- messages from parser and finder separated
- ffsEngine split into multiple classes to reduce complexity
- still no image rebuild