/* fssops.cpp Copyright (c) 2015, Nikolaj Schlej. All rights reserved. This program and the accompanying materials are licensed and made available under the terms and conditions of the BSD License which accompanies this distribution. The full text of the license may be found at http://opensource.org/licenses/bsd-license.php THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. */ #include "ffsops.h" #include "ffs.h" #include "utility.h" #include "nvramparser.h" USTATUS FfsOperations::extract(const UModelIndex & index, UString & name, UByteArray & extracted, const UINT8 mode) { // Sanity check if (!index.isValid()) return U_INVALID_PARAMETER; // Default name name = uniqueItemName(index); // Get extracted data if (mode == EXTRACT_MODE_AS_IS) { // Extract as is, with header body and tail extracted.clear(); extracted += model->header(index); extracted += model->body(index); extracted += model->tail(index); } else if (mode == EXTRACT_MODE_BODY) { name += UString("_body"); // Extract without header and tail extracted.clear(); extracted += model->body(index); } else if (mode == EXTRACT_MODE_BODY_UNCOMPRESSED) { name += UString("_body_unc"); // Extract without header and tail, uncompressed extracted.clear(); // There is no need to redo decompression, we can use child items for (int i = 0; i < model->rowCount(index); i++) { UModelIndex childIndex = index.child(i, 0); // Ensure 4-byte alignment of current section extracted += UByteArray(ALIGN4((UINT32)extracted.size()) - (UINT32)extracted.size(), '\x00'); // Add current section header, body and tail extracted += model->header(childIndex); extracted += model->body(childIndex); extracted += model->tail(childIndex); } } else return U_UNKNOWN_EXTRACT_MODE; return U_SUCCESS; } USTATUS FfsOperations::replace(const UModelIndex & index, UByteArray & data, const UINT8 mode) { if (!index.isValid() || !index.parent().isValid()) return U_INVALID_PARAMETER; USTATUS result; FfsParser parser(model); UINT32 localOffset = model->offset(index) + model->header(index).size(); UModelIndex index_out; if(mode == REPLACE_MODE_BODY) data = model->header(index) + data; if (model->type(index) == Types::Region) { UINT8 type = model->subtype(index); switch (type) { case Subtypes::BiosRegion: result = parser.parseBiosRegion(data, localOffset, index, index_out, CREATE_MODE_AFTER); break; case Subtypes::MeRegion: result = parser.parseMeRegion(data, localOffset, index, index_out, CREATE_MODE_AFTER); break; case Subtypes::GbeRegion: result = parser.parseGbeRegion(data, localOffset, index, index_out, CREATE_MODE_AFTER); break; case Subtypes::PdrRegion: result = parser.parsePdrRegion(data, localOffset, index, index_out, CREATE_MODE_AFTER); break; default: return U_NOT_IMPLEMENTED; } if (result && result != U_VOLUMES_NOT_FOUND && result != U_INVALID_VOLUME) return result; } else if (model->type(index) == Types::Padding) { // Get info UString name = usprintf("Padding"); UString info = usprintf("Full size: %Xh (%u)", data.size(), data.size()); // Add tree item //!TODO UModelIndex fileIndex = model->addItem(Types::Padding, getPaddingType(body), COMPRESSION_ALGORITHM_NONE, name, "", info, UByteArray(), body, index, mode); } else if (model->type(index) == Types::Volume) { result = parser.parseVolumeHeader(data, localOffset, index, index_out, CREATE_MODE_AFTER); if (result) return result; result = parser.parseVolumeBody(index_out); if (result) return result; } else if (model->type(index) == Types::File) { result = parser.parseFileHeader(data, localOffset, index, index_out, CREATE_MODE_AFTER); if (result && result != U_VOLUMES_NOT_FOUND && result != U_INVALID_VOLUME) return result; result = parser.parseFileBody(index_out); if (result && result != U_VOLUMES_NOT_FOUND && result != U_INVALID_VOLUME) return result; } else if (model->type(index) == Types::Section) { result = parser.parseSectionHeader(data, localOffset, index, index_out, true, CREATE_MODE_AFTER); if (result && result != U_VOLUMES_NOT_FOUND && result != U_INVALID_VOLUME) return result; result = parser.parseSectionBody(index_out); if(result && result != U_VOLUMES_NOT_FOUND && result != U_INVALID_VOLUME) return result; } else if(model->type(index) == Types::EvsaStore || model->type(index) == Types::CmdbStore || model->type(index) == Types::FdcStore || model->type(index) == Types::FlashMapStore || model->type(index) == Types::FsysStore || model->type(index) == Types::FtwStore || model->type(index) == Types::Vss2Store || model->type(index) == Types::VssStore) { if(data.size() != model->header(index).size() + model->body(index).size()) return U_INVALID_STORE_SIZE; NvramParser nvramParser(model, &parser); result = nvramParser.parseStoreHeader(data, localOffset, index, index_out, CREATE_MODE_AFTER); if (result && result != U_VOLUMES_NOT_FOUND && result != U_INVALID_VOLUME) return result; UINT8 type = model->type(index); switch (type) { case Types::FdcStore: nvramParser.parseFdcStoreBody(index_out); break; case Types::VssStore: nvramParser.parseVssStoreBody(index_out, 0); break; case Types::Vss2Store: nvramParser.parseVssStoreBody(index_out, 4); break; case Types::FsysStore: nvramParser.parseFsysStoreBody(index_out); break; case Types::EvsaStore: nvramParser.parseEvsaStoreBody(index_out); break; case Types::FlashMapStore: nvramParser.parseFlashMapBody(index_out); break; } } else return U_NOT_IMPLEMENTED; // Set remove action to replaced item model->setAction(index, Actions::Remove); model->setAction(index_out, Actions::Replace); // Rebuild parent, if it has no action now UModelIndex parent = index.parent(); if (parent.isValid() && model->type(parent) != Types::Root && model->action(parent) == Actions::NoAction) rebuild(parent); return U_SUCCESS; } USTATUS FfsOperations::remove(const UModelIndex & index) { // Sanity check if (!index.isValid()) return U_INVALID_PARAMETER; // Set remove action model->setAction(index, Actions::Remove); return U_SUCCESS; } USTATUS FfsOperations::rebuild(const UModelIndex & index) { // Sanity check if (!index.isValid()) return U_INVALID_PARAMETER; // On insert action, set insert action for children //if (action == Actions::Insert) // for (int i = 0; i < item->childCount(); i++) // setAction(index.child(i, 0), Actions::Insert); // Set rebuild action model->setAction(index, Actions::Rebuild); // Rebuild parent, if it has no action now UModelIndex parent = index.parent(); if (parent.isValid() && model->type(parent) != Types::Root && model->action(parent) == Actions::NoAction) rebuild(parent); return U_SUCCESS; }