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78 lines
2.5 KiB
C++
Executable File
78 lines
2.5 KiB
C++
Executable File
/* utility.h
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Copyright (c) 2016, Nikolaj Schlej. All rights reserved.
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This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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*/
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#ifndef UTILITY_H
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#define UTILITY_H
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#include <vector>
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#include "../common/zlib/zlib.h"
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#include "basetypes.h"
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#include "ustring.h"
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#include "treemodel.h"
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#include "parsingdata.h"
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// Returns bytes as string when all bytes are ascii visible, hex representation otherwise
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UString visibleAsciiOrHex(UINT8* bytes, UINT32 length);
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// Returns unique name for tree item
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UString uniqueItemName(const UModelIndex & index);
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// Makes the name usable as a file name
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void fixFileName(UString &name, bool replaceSpaces);
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// Converts error code to UString
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UString errorCodeToUString(USTATUS errorCode);
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// EFI/Tiano/LZMA decompression routine
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USTATUS decompress(const UByteArray & compressed, const UINT8 compressionType, UINT8 & algorithm, UINT32 & dictionarySize, UByteArray & decompressed, UByteArray & efiDecompressed);
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// GZIP decompression routine
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USTATUS gzipDecompress(const UByteArray & compressed, UByteArray & decompressed);
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// ZLIB decompression routine
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USTATUS zlibDecompress(const UByteArray& compressed, UByteArray& decompressed);
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// 8bit sum calculation routine
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UINT8 calculateSum8(const UINT8* buffer, UINT32 bufferSize);
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// 8bit checksum calculation routine
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UINT8 calculateChecksum8(const UINT8* buffer, UINT32 bufferSize);
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// 16bit checksum calculation routine
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UINT16 calculateChecksum16(const UINT16* buffer, UINT32 bufferSize);
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// 32bit checksum calculation routine
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UINT32 calculateChecksum32(const UINT32* buffer, UINT32 bufferSize);
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// Return padding type from it's contents
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UINT8 getPaddingType(const UByteArray & padding);
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// Make pattern from a hexstring with an assumption of . being any char
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bool makePattern(const CHAR8 *textPattern, std::vector<UINT8> &pattern, std::vector<UINT8> &patternMask);
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// Find pattern in a binary blob
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INTN findPattern(const UINT8 *pattern, const UINT8 *patternMask, UINTN patternSize,
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const UINT8 *data, UINTN dataSize, UINTN dataOff);
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// Safely dereferences misaligned pointers
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template <typename T>
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inline T readUnaligned(const T *v) {
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T tmp = {};
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memcpy(&tmp, v, sizeof(T));
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return tmp;
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}
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#endif // UTILITY_H
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