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71ba5fe582
- another Qt class can be replaced for non-Qt builds
103 lines
3.9 KiB
C++
103 lines
3.9 KiB
C++
/* treeitem.h
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Copyright (c) 2015, Nikolaj Schlej. All rights reserved.
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This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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*/
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#ifndef TREEITEM_H
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#define TREEITEM_H
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#include <list>
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#include "ubytearray.h"
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#include "ustring.h"
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#include "basetypes.h"
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class TreeItem
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{
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public:
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TreeItem(const UINT8 type, const UINT8 subtype, const UString &name, const UString &text, const UString &info,
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const UByteArray & header, const UByteArray & body, const UByteArray & tail,
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const bool fixed, const bool compressed, const UByteArray & parsingData,
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TreeItem *parent = 0);
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~TreeItem(); // Non-trivial implementation in CPP file
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// Operations with items
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void appendChild(TreeItem *item) { childItems.push_back(item); }
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void prependChild(TreeItem *item) { childItems.push_front(item); };
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UINT8 insertChildBefore(TreeItem *item, TreeItem *newItem); // Non-trivial implementation in CPP file
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UINT8 insertChildAfter(TreeItem *item, TreeItem *newItem); // Non-trivial implementation in CPP file
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// Model support operations
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TreeItem *child(int row) { return *std::next(childItems.begin(), row); }
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int childCount() const {return childItems.size(); }
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int columnCount() const { return 5; }
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UString data(int column) const; // Non-trivial implementation in CPP file
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int row() const; // Non-trivial implementation in CPP file
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TreeItem *parent() { return parentItem; }
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// Reading operations for item parameters
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UString name() const { return itemName; }
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void setName(const UString &text) { itemName = text; }
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UINT8 type() const { return itemType; }
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void setType(const UINT8 type) { itemType = type; }
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UINT8 subtype() const { return itemSubtype; }
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void setSubtype(const UINT8 subtype) { itemSubtype = subtype; }
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UString text() const { return itemText; }
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void setText(const UString &text) { itemText = text; }
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UByteArray header() const { return itemHeader; }
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bool hasEmptyHeader() const { return itemHeader.isEmpty(); }
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UByteArray body() const { return itemBody; };
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bool hasEmptyBody() const { return itemBody.isEmpty(); }
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UByteArray tail() const { return itemTail; };
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bool hasEmptyTail() const { return itemTail.isEmpty(); }
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UByteArray parsingData() const { return itemParsingData; }
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bool hasEmptyParsingData() const { return itemParsingData.isEmpty(); }
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void setParsingData(const UByteArray & data) { itemParsingData = data; }
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UString info() const { return itemInfo; }
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void addInfo(const UString &info, const bool append) { if (append) itemInfo += info; else itemInfo = info + itemInfo; }
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void setInfo(const UString &info) { itemInfo = info; }
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UINT8 action() const {return itemAction; }
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void setAction(const UINT8 action) { itemAction = action; }
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bool fixed() const { return itemFixed; }
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void setFixed(const bool fixed) { itemFixed = fixed; }
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bool compressed() const { return itemCompressed; }
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void setCompressed(const bool compressed) { itemCompressed = compressed; }
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private:
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std::list<TreeItem*> childItems;
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UINT8 itemAction;
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UINT8 itemType;
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UINT8 itemSubtype;
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UString itemName;
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UString itemText;
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UString itemInfo;
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UByteArray itemHeader;
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UByteArray itemBody;
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UByteArray itemTail;
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UByteArray itemParsingData;
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bool itemFixed;
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bool itemCompressed;
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TreeItem* parentItem;
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};
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#endif // TREEITEM_H
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