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https://github.com/LongSoft/UEFITool.git
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5789e2f9e6
- fixed a serious bug in section rebuild process - opening search windows sets text focus into search edit box
94 lines
2.8 KiB
C++
94 lines
2.8 KiB
C++
/* treeitem.h
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Copyright (c) 2014, Nikolaj Schlej. All rights reserved.
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This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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*/
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#ifndef __TREEITEM_H__
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#define __TREEITEM_H__
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#include <QByteArray>
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#include <QList>
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#include <QString>
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#include <QVariant>
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#include "basetypes.h"
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extern QString itemTypeToQString(const UINT8 type);
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extern QString itemSubtypeToQString(const UINT8 type, const UINT8 subtype);
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extern QString compressionTypeToQString(UINT8 algorithm);
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class TreeItem
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{
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public:
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TreeItem(const UINT8 type, const UINT8 subtype = 0, const UINT8 compression = COMPRESSION_ALGORITHM_NONE,
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const QString &name = QString(), const QString &text = QString(), const QString &info = QString(),
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const QByteArray & header = QByteArray(), const QByteArray & body = QByteArray(), const QByteArray & tail = QByteArray(),
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TreeItem *parent = 0);
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~TreeItem();
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// Operations with items
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void appendChild(TreeItem *item);
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void prependChild(TreeItem *item);
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UINT8 insertChildBefore(TreeItem *item, TreeItem *newItem);
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UINT8 insertChildAfter(TreeItem *item, TreeItem *newItem);
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// Model support operations
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TreeItem *child(int row);
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int childCount() const;
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int columnCount() const;
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QVariant data(int column) const;
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int row() const;
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TreeItem *parent();
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// Reading operations for item parameters
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UINT8 type() const;
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UINT8 subtype() const;
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QByteArray header() const;
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bool hasEmptyHeader() const;
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QByteArray body() const;
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bool hasEmptyBody() const;
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QByteArray tail() const;
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bool hasEmptyTail() const;
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QString info() const;
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UINT8 action() const;
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UINT8 compression() const;
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// Some values can be changed after item construction
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void setAction(const UINT8 action);
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void setSubtype(const UINT8 subtype);
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void setTypeName(const QString &text);
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void setSubtypeName(const QString &text);
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void setName(const QString &text);
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void setText(const QString &text);
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private:
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// Set default names after construction
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// They can later be changed by set* methods
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void setDefaultNames();
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QList<TreeItem*> childItems;
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UINT8 itemAction;
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UINT8 itemType;
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UINT8 itemSubtype;
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UINT8 itemCompression;
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QByteArray itemHeader;
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QByteArray itemBody;
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QByteArray itemTail;
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QString itemName;
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QString itemTypeName;
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QString itemSubtypeName;
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QString itemText;
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QString itemInfo;
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TreeItem *parentItem;
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};
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#endif
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